Pokémon Go Raids - Level requirement, how Raid Battles, Raid Bosses, counters, Raid Rewards and Raid Passes work

Pokémon Go Raid Battles are a new feature added to the game as part of a larger Gym Rework.
Available now for select players, Raids see players work together to take down powerful Pokémon named Raid Bosses - with exclusive rewards up for grabs - as well as the chance to finally catch those elusive Legendary Pokémon in the coming weeks.
Though Raid Battles aren't live for everyone just yet, we understand how they work and the best ways to tackle them.

What is the Raid level requirement in Pokémon Go?

Raid Battles are currently available in select Gyms for Trainers over level 5, with plans to expand the pool to more trainers in the coming days:
At the start of the Gym update the restriction was level 35, so the requirement has dropped significantly in the past week or so.
It also looks like there has been a wider roll out of the places you can Raid since the feature launched, too. Initially, it appeared to be mostly in the US, with those we've spotted reported on Reddit (here and here) taking place at sponsored Starbucks stops. However, it looks like both non-US and non-sponsored destinations are now included, so keep an eye out on them as you explore in the coming days!
As for the wider rollout below the level requirement, Niantic has vaguely said "in the weeks ahead" following the Gym Reword update, which is set to release in the second half of June. With that in mind, our best guess is sometime in the first half of July, which will be timed nicely for the game's first anniversary.

What are Raid Battles and Raid Bosses and how do they work?

Raids see trainers team up with other nearby players to take down "extremely powerful Pokémon" known as Raid Bosses under a time limit. These can have a massive amount of CP, up to 10 times as powerful, requiring a full group to stand a chance of winning.
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Raid Bosses appear to have 10 times the CP of regular high-level Pokémon.
Some Raid encounters will be easier than others. Each one is graded from one to five - one could be a Magikarp, four has you face off against many of the best Pokémon such as Tyranitar and Snorlax, and five suggested to be Legendary. We have more specifically on Raid boss tiers below.
Once you have completed a Raid, unique rewards as well as a chance to catch the creature is up for grabs, which we also explain in detail a little later.
Step-by-step breakdown of how Raid encounters work:
catch
1) When a Raid is about to happen, an Egg will appear at the Gym with a countdown.
NOTICE ME SENPAI

2) After it hatches, the Gym will turn into a Raid, you will have one hour until the Boss disappears. Up to 20 players can form a group, though you can venture in with just a few of you if you like.
3) After spending a Raid Pass (see below) you will wait in a lobby, in which time you can change your team and other players can match make with you. You have to defeat the boss within five minutes. Like regular Gym fights, you can take six creatures in with you. If you aren't successful, you can retreat and use Potions and Revives on your team and try again as many times as you like until the hour is up without spending another pass.
4) If you are successful, you'll receive rewards and a chance to catch the creature.
5) When the hour is up, all creatures originally assigned will return and the Gym will resume it's prior state.

Raid Bosses and counters

Each Raid Boss fits into one of five tiers, one being the easiest and five the most challenging. These five can effectively be slotted into three groups, however, which was distinguished by egg colour.
  • Tier 1 or 2 - Pink Egg, can be soloed
  • Tier 3 of 4 - Yellow Egg, requires a group
  • Tier 5 - Legendary, currently unavailable
The types of bosses you face will have a fixed CP per encounter. Below is the list of every one ordered by CP, though bear in mind some creatures will be tougher than others regardless of that number, as well as ideal counter Pokemon as recommended by The Silph Road sub-Reddit (and subsequently updated in the following week):
TierRaid BossCPBest counters
1Magikarp1165Anything!
1Bayleef4375Flareon, Charizard, Gengar
1Quilava5085Golem, Starmie, Vaporeon
1Croconaw5207Exeggutor, Venusaur, Jolteon
2Muk12269Alakazam, Espeon, Exeggutor
2Electabuzz12390Gengar, Dragonite, Alakazam, Flareon
2Weezing12318Alakazam, Espeon, Exeggutor
2Magmar12718Golem, Starmie, Vaporeon
2Exeggutor13839Pinsir, Gengar, Heracross
3Vaporeon16696Exeggutor, Venusaur, Jolteon
3Arcanine17832Golem, Starmie, Vaporeon
3Machamp18144Alakazam, Espeon, Exeggutor
3Gengar19768Gengar, Alakazam, Espeon
3Jolteon19883Gengar, Dragonite, Alakazam, Flareon
3Flareon21155Golem, Starmie, Vaporeon
4Lapras21768Machamp, Heracross, Exeggutor
3Alakazam22646Gengar, Houndoom, Tyranitar
4Blastoise24162Exeggutor, Venusaur, Jolteon
4Snorlax25419Machamp, Heracross, Alakazam
4Venusaur26921Alakazam, Flareon, Espeon
4Charizard28485Golem, Omastar, Sudowoodo
4Rhydon30512Exeggutor, Venusaur, Victreebel
4Tyranitar34707Machamp, Heracross, Primeape
If you want beat the above, remember that:
  • Type effectiveness makes a huge difference, so aim to get good counters ready for tough battles. The above table has ideal counters you can use; Machamp, Golem and Gengar appear to be strong choices for a variety of battles. If you need these, then face against them in lower tiers and capture them for yourself!
  • Though you can solo early tiers, or complete the hardest tiers with just three players if you're good enough, the more players you have working with you, the better. Don't be afraid to buddy up!

How Raid Passes and Raid rewards work in Pokémon Go

Though Raids are a free update, participating will require a 'Raid Pass'.


Players can receive one per day from spinning the Gym's photo disc (assuming you are high enough level to participate) and you can only hold one at a time. Additional 'Premium Raid Passes' must be purchased from the in-game shop - for 100 PokeCoins each - and we can assume you can hold as many of these as you please.
Our E3 preview also revealed if you participate in enough Raids, you'll get access to a unique Raids via a Legendary Raid Pass.
These 'Legendary Raids' will work a little differently but will result in Legendary creatures, as discussed in our Legendary Pokémon battles page.
Raid Battle rewards
Meanwhile, completing the battle can reward players with exclusive new items. You can get any item regardless of difficulty tier, but the higher you go the more you'll receive:
reward
  • Rare Candies - when used on a Pokémon, will turn into that Pokémon's Candy. One Rare Candy will equal one Candy for that creature.
  • Golden Razz Berries - Greatly increase Pokémon capture rate in the wild, and can be used in Gyms to fully recover Motivation.
  • TMs - Available in Fast and Charged varieties, these Technical Machines will permanently teach a new Fast Attack or Charge Attack respectively. It's essentially move re-rolling, ideal for a high powered creature with weak Moves. This is the most uncommon reward of the set.
As well as the above, you'll receive 3000 Trainer XP, 1000 Gym Badge XP, a chance at some standard Revives and and the chance to catch Pokémon featured as part of the battle - so if you've yet to bag a Tyranitar of your own, now could be your chance.
How Premier Balls are calculated
During this capture phase, you'll be given a number of Premier Balls, which are the only means to catch the creature. The number of Premier Balls you receive depend on a number of factors, but expect about a dozen to play with:
  • Defeating the boss (fixed at 5 balls)
  • Damage inflicted (variable, maximum is 3 balls)
  • Gym Control (variable, addition of 2 if controlled)
  • Contribution by Team (variable, if majority of your team add 3)
In short, having the Gym on your team and inflicting more damage will see you have a better chance. It's also worth remembering you can also use Berries during the encounter too, so stockpile those Golden Razz Berries - they may come in handy here for the tier 4 beasts.
If you run out of Premier Balls, the boss will flee.
Pokémon Go tips and tricksUPDATE: Huge Gym revamp and Raids explained, and how Legendaries will work.Pokémon Go tips and tricks
Want more help with Pokémon Go? As well as our Pokémon Go tips, tricks and guides page, you can look up the Gen 2 Pokédex on how to catch the most recent creatures, using Special Items such as the Dragon Scale and other methods. We also explain big the Gym rework update, Raids, Raid Battles, and Raid Bosses, how to get Legendary Pokémon, and promo codes, and there's also info on changes to how to get PokéCoins, Eevee evolutions,Egg hatching distances, the tier list and best Pokémon, the best moves and movesets and Buddy distances. Plus, you can read about the Pokémon Go Plus accessory works, and even our XP chart.

Everything else you need to know about Raid Battles

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Could the group code be a combination of Pokémon pictures, as seen in the upper right here?
  • While Gyms have you side with your chosen Team, Raid Battles are Team agnostic - meaning you'll be fighting with players from any side.
  • The same Gym mechanics for fighting, Moves and Type differences will be the same during a Raid encounter, so use those to practice up for Raids if you're already not familiar.
  • As well as an Egg appearing on the screen, can also see which Raids are happening close by with your 'Nearby' radar (the same as the one that's currently available from the map screen, but on a different tab) or will receive a notification when one is happening. Developer Niantic said they will happen "frequently", so don't worry if you miss out.
  • Raid Battles debut a new social feature - Private Raid groups. These are described as a "customizable code system" that allow you to invite friends into a specific Raid group using a code composed of several symbols, rather than an alphanumeric password.
    Private Raid groups are designed for when there's vast amount of people at a Gym when a Raid is about to take place, you can privately create your own group, saving spaces for friends rather than having strangers come in. Details on how players will create their own group is unknown.
  • Up to 20 players can join an instanced lobby for a Raid - which hopefully is more than enough to take on a powerful 20,000CP+ creature.
  • If you look at the Raid Bosses at later tiers, the best counters are also other bosses you can face. As such, if you're struggling to beat the toughest creatures, fight their counters and capture them to help you out later.
  • Unless you communicate with those physically near you - there's no way to know there are other players about to matchmake into a Raid until you spend the pass and enter the lobby. As such, it's well worth seeing if there is anyone else playing before jumping in, or going along with a team prepared. Once you complete a Raid, there is no way to repeat it within that hour.
  • Anecdotal evidence and our own experiences suggest the bosses you catch have a higher chance of strong IVs than those you catch normally, much like those you hatch from Eggs.
  • That said, the stats of the bosses you catch aren't the same for every player. Someone could catch a Wonder, but someone else could get something with lower IVs, for example.
  • Different raid bosses have different capture rates, according to The Silph Road Reddit, with Snorlax, Lapras and Rhydon at just 5%. Good luck!
  • It's also apparently possible to catch a Shiny from a Raid Boss.
  • Raids appear to only take place during daylight hours local time, with the current timeslooking between 8am to 9pm.
  • Someplayers are recommending your restart the app before Raiding to help with lag issues, with claims it can make the difference between success and failure.
  • Unlike practically any other activity in the game, Lucky Eggs won't increase trainer XP rewards received from winning a Raid.

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